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System Counter Lab

System Counter Lab

The Counter Labuser system is essentially the opposite of the Labuser system. The original is made by the popular roulette player Henry Labusher and is a system with a negative progression, ie stakes increase after losses and are reduced after winning. The idea of ​​the original system is to make it possible to make a profit, even if most bets are losing, as the winnings will be at higher bets.

The main disadvantage of Labuser is that you can lose a lot of money if you happen to fall into a failed series of losses. Several successive lost bets will result in increased bets on subsequent bets, and this can easily destroy your bank.

The theory behind the Counter-Labuser strategy is to reverse this scenario.

As with the original system, Counter Labuser requires first of all to define a number of numbers on which your bets will be based. Numbers are yours. Below in this article we will give you tips on choosing numbers, but let's show you how the system works with the simple "1 2 3 4" series. The line is also called a "cycle".

The first bet in the loop must be equal to the sum of the first and last number in the row. So, for a number of "1 2 3 4" your first bet must be for $ 5 (1 + 4).

If the bet is successful, you need to add the bet size in the row. In this example, you must add 5 and so the row will become "1 2 3 4 5".

If you lose your bet, you must remove the first and last number of the row. In this case, remove 1 and 4 and thus turn the row into "2 3".

This is exactly what Contra Labusher differs from the original - in the original version of the system, when you remove the first and the last number, and in case of loss - you add the bet in the row.

The same rule applies until you delete all the numbers from the row. Then write a new line and start from the beginning.
Select numbers for the row

There are no strictly defined rules for choosing numbers to be included in the row, but most player players prefer each successive number to be equal to or greater than the previous one. Of course, the more likely you are to risk, the larger the numbers you can afford to add.

There are no rules for the number of numbers in the row. One row can consist of only three numbers, and maybe ten. The larger the row, however, the longer the cycle will be.

We believe that a range of between six and ten numbers is preferable, and that the total of the numbers in it should not be greater than 10% of your entire bank.

Latest Tips Results:

DateLeagueHome TeamAway TeamTipOddsMatch ResultTip Result
Feb 22, 2019Ireland: Premier DivisionFinn HarpsDundalkover 2.51.861:1LOSE
Feb 22, 2019Italy: Serie BVeronaSalernitanaunder 2.251.961:0WIN
Feb 22, 2019Northern Ireland: NIFL PremiershipCrusadersGlenavonGlenavon +0.751.701:1WIN
Feb 22, 2019England: Premier LeagueWest HamFulham11.843:1WIN
Feb 22, 2019Belgium: Jupiler LeagueGentSt. Liegeover 2.751.982:1WIN 1/2
Feb 22, 2019Italy: Serie AAC MilanEmpoliAC Milan -11.853:0WIN
Feb 22, 2019France: NationalLavalCholetover 2.251.973:2WIN
Feb 22, 2019Netherlands: EredivisieVenloHeraclesunder 2.751.990:0 (0:0 INT.)WIN
Feb 22, 2019Poland: EkstraklasaArka GdyniaPiast Gliwiceover 2.251.841:2WIN
Feb 21, 2019Europe: Europa LeagueInterRapid Viennaover 2.751.894:0WIN
Feb 21, 2019Europe: Europa LeagueBayer LeverkusenKrasnodarBayer Leverkusen -11.741:1LOSE
Feb 21, 2019Europe: Europa LeagueBetisRennesover 2.51.871:3WIN
Feb 21, 2019Europe: Europa LeagueDyn. KyivOlympiakos Piraeusunder 2.252.061:0WIN
Feb 21, 2019Europe: Europa LeagueChelseaMalmo FFChelsea -1.751.973:0WIN
Feb 21, 2019Europe: Europa LeagueZenit PetersburgFenerbahceover 2.251.753:1WIN
Feb 21, 2019Europe: Europa LeagueValenciaCelticover 2.51.901:0LOSE
Feb 21, 2019Europe: Europa LeagueEintracht FrankfurtShakhtar Donetskover 2.751.874:1WIN
Feb 21, 2019Europe: Europa LeagueSalzburgClub Brugge KVover 2.751.964:0WIN
Feb 20, 2019Europe: Champions LeagueSchalkeManchester Cityunder 3.251.772:3LOSE
Feb 20, 2019Europe: Champions LeagueAtl. MadridJuventusJuventus 01.952:0LOSE

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